This chapter gives you a broad introduction to the use of computer-based games for learning. We start with basic terms and move on to look at why these activities can be powerful learning tools, drawing on current learning theory, game research, and recent experience. After presenting examples to spark your own learning-game ideas, we discuss factors that make learning games effective. The chapter closes with tips for successfully getting started using games in your learning context.
Computer Based Games for Learning
Table of Contents
This chapter gives you a broad introduction to the use of computer-based games for learning. We start with basic terms and move on to look at why these activities can be powerful learning tools, drawing on current learning theory, game research, and recent experience. After presenting examples to spark your own learning-game ideas, we discuss factors that make learning games effective. The chapter closes with tips for successfully getting started using games in your learning context.
HeadingLevel2
Add page content about here.HeadingLevel2
HeadingLevel3
HeadingLevel3
Created: Jun 2, 2009 5:31 am
Last revised by: rickla on: Jun 2, 2009 5:31 am (UTC)
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License.